AI Insights · Timothy · June 2025
Top City Building Games in South Africa: Q2 2025 Performance
Discover the performance trends of the top city building games on a unified platform in South Africa during Q2 2025, with insights on downloads, revenue, and active users.
The second quarter of 2025 saw interesting trends among the top city building games in South Africa, as tracked by Sensor Tower. Here's a closer look at the performance of these games on a unified platform.
Triple Match City by Radiant Cat Studio experienced a significant rise in weekly revenue, starting from around $600 and climbing steadily to over $5K by the end of June. Weekly downloads showed fluctuations, peaking at 879 in mid-May, while weekly active users grew steadily, reaching nearly 1.4K by the end of the quarter.
SimCity BuildIt from Electronic Arts saw its weekly revenue peak at approximately $2.5K in late April, followed by a decline to around $1.3K by the end of June. Downloads fluctuated, reaching a high of 2.2K at the start of the quarter, while active users remained robust, peaking at over 8K in late May.
Merge County by Microfun Limited showed varied performance, with revenue peaking at $1.5K in late April. Downloads were highest in mid-April at 1.2K, but saw a significant drop by the end of June. Active users also saw a decline from 1.2K in mid-April to 662 by the end of the quarter.
Puzzles & Chaos: Frozen Castle from BUILDING-BLOCKS NETWORK TECHNOLOGY CO., LIMITED had a mixed quarter, with revenue starting at $1.4K and ending at $554. Downloads were minimal, with a peak of 140 in mid-May. Active users hovered around 250-350 throughout the quarter.
Global City: Building games by MYGAMES MENA FZ LLC saw modest revenue growth, peaking at $716 in early June. Downloads surged in late June, reaching over 3K, while active users experienced a significant increase, peaking at 8.7K in late June.
For more detailed insights and data, visit Sensor Tower.